Day 01
On our first day first of robotics we were asked to design a chess piece thinking, for starters, about its character type and personality. In the end we settled on a piece called the ‘Opportunist’. This piece was able to slip past opposing piecing to gain an advantage.
After the piece was decided on we were introduced to the Logo Mindstorm NXT robotics system and we were told to make a robot out of the lego and have it play out the move. This caused all sorts of problems as nobody had used the program before. After many difficulties with the bod and its programming we were able to make it play out its move
Day 02
In the morning our bots were presented and a race occurred with all the groups playing out their move. With no sensory systems all the bots had trouble keeping to their paths and a small amount of chaos ensued.
The next task given was to produce a robot that could make its way to a point and ask for /or take something.
We decided early on that the bot would use a light sensor to follow out a predetermined path. With the mobility easily taken car of the task of getting past doors and asking the questions was undertaken. An ultrasonic sensor was used to find obstacles in the way and a colour sensor let the robot know when to talk.
Day 3
With the bot complete we let we laid out a path with masking tape and let it do it’s stuff. It ran flawlessly even though it was a little slow.
All this work in the NXT program was leading toward the final project. A robot that could “DRAW”
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